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Witches vs Aliens

Winner of IEE GameSig 2016, Witches vs Aliens is an arena style sports game featuring magic, tech, and a whole lot of crazy.

Witches vs Aliens is an arena style sports game being developed at the University of California, Irvine by myself and several other students. It blends the simplistic concept of air hockey with the complexity of magic vs tech based abilities.

Echoed in popular titles like Rocket League and Halo's Griffball, Witches vs Aliens takes a simple concept and puts a uniquely weird spin on it. Much like what Rocket League did for soccer, WvA does for air hockey. At its core, it's a game that everyone can understand. Get the puck into the goal for a point. However, this gets turned upside down when you consider the consequences of pitting non-humans against each other. Each team has unique abilities to try to sabotage their adversary's chances of victory. This mixture of magic vs tech based abilities make for gameplay that's deep and strategic while still retaining a simple core that allows anyone to pick up and play.

I am the project lead on this title and came up with the idea summer 2015. I manage a team of 7 people where I advise and guide artists, programmers, a designer, and a sound engineer towards a singular vision. WvA is built in the Unity Game Engine using the C# programming language and github for version control. We are currently patching our final build and already have a version 1.0 release that you can download below!

Witches vs Aliens won 1st prize at IEEE GameSig 2016.